Papers

Sorted by year (newest first)
Accelerating and Scaling MPC-Guided Reinforcement Learning for Humanoid Locomotion and Manipulation

Accelerating and Scaling MPC-Guided Reinforcement Learning for Humanoid Locomotion and Manipulation

Junheng Li, Liang Wu, Sergio A. Esteban et al. · arXiv preprint · Jun 2026

In humanoid motion control, model predictive control (MPC) offers physically grounded prediction and constraint handling, while reinforcement learning (RL) enables robust whole-body skills through large-scale simulation. However, using MPC inside RL often requires time-consuming problem construction or excessive training overhead, making such frameworks difficult to justify in practice. This work studies efficient training-time MPC guidance for humanoid locomotion and manipulation, termed MPC-RL. We introduce a centroidal-dynamics MPC reward formulation that leverages guidance from MPC trajectories in training time. To make this practical in massively parallel RL, we develop π^nMPC, a parallel-in-horizon and construction-free batched GPU MPC solver that operates directly on time-varying dynamics to avoid high memory usage and pre-compilation. Through a variety of comparative studies and hardware validations, we have found that MPC-RL achieves superior performance in locomotion and manipulation skills.

humanoid reinforcement-learning model-predictive-control locomotion manipulation
Code PDF Advanced
GitHub ★ — Jun 2026
Actuator Reality Shaping for Zero-Shot Sim-to-Real Robot Learning

Actuator Reality Shaping for Zero-Shot Sim-to-Real Robot Learning

Satoshi Yamamori, Koji Ishihara, Kentaro Minamikawa et al. · arXiv preprint · Jul 2026

Sim-to-real transfer in robot learning is often limited by discrepancies between the ideal actuator dynamics assumed during policy training and the nonlinear, hardware-dependent be...

ar-vr humanoid locomotion
PDF Intermediate
No code repo Jul 2026
Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation

Critic Architecture Matters: Dual vs. Unified Critics for Humanoid Loco-Manipulation

Mehmet Turan Yardımcı · arXiv preprint · Jun 2026

Multi-objective reinforcement learning for humanoid robots must coordinate locomotion and manipulation within a single policy. A natural design choice is whether to use a single (unified) critic that estimates the combined value of all objectives, or separate (dual) critics with disjoint reward sign...

humanoid reinforcement-learning manipulation
PDF Intermediate
No code repo Jun 2026
Flash-WAM: Modality-Aware Distillation for World Action Models

Flash-WAM: Modality-Aware Distillation for World Action Models

Arman Akbari, Ci Zhang, Arash Akbari et al. · arXiv preprint · Jun 2026

World-action models (WAMs) jointly generate future video and robot actions through iterative diffusion, achieving strong performance on manipulation benchmarks but requiring tens of denoising steps, a cost that precludes real-time control. Step distillation has emerged as the natural remedy, but off...

sim-to-real reinforcement-learning diffusion-policy manipulation humanoid
PDF Intermediate
No code repo Jun 2026
GenHOI: Contact-Aware Humanoid-Object Interaction by Imitating Generated Videos without Task-Specific Training

GenHOI: Contact-Aware Humanoid-Object Interaction by Imitating Generated Videos without Task-Specific Training

Zhihai Bi, Qiang Zhang, Guoyang Zhao et al. · arXiv preprint · Jun 2026

Humanoid-Object Interaction (HOI) is a fundamental capability for humanoid robots, yet it remains challenging due to the tight coupling between dynamic balance and stable interaction with diverse objects. Existing methods often require time-consuming task-specific policy training or rely on rigid tr...

humanoid manipulation vision
PDF Intermediate
No code repo Jun 2026
GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors

GRAIL: Generating Humanoid Loco-Manipulation from 3D Assets and Video Priors

Tianyi Xie, Haotian Zhang, Jinhyung Park et al. · arXiv preprint · Jun 2026

Scaling humanoid loco-manipulation requires robot-compatible demonstrations across diverse objects, whole-body motions, and scene geometries, but teleoperation and motion capture are difficult to scale because each collection depends on physical setups, instrumented actors, and robot operation. We p...

sim-to-real reinforcement-learning vision manipulation humanoid
Code PDF Advanced
GitHub ★ 275 Code updated: Jun 2026
GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

Haoxuan Han, Chen Chen, Linao Gong et al. · arXiv preprint · Jun 2026

Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion. In this work, we present GuideWalk, a unified end-to-end framework that integrates traversa...

humanoid navigation locomotion
PDF Intermediate
No code repo Jun 2026
LadderMan: Learning Humanoid Perceptive Ladder Climbing

LadderMan: Learning Humanoid Perceptive Ladder Climbing

Siheng Zhao, Yuanhang Zhang, Ziqi Lu et al. · arXiv preprint · Jun 2026

Humanoid robots hold great promise for operating in human-centered environments, yet ladder climbing remains one of the most challenging tasks due to sparse footholds and handholds, complex whole-body coordination, and sensitivity to perception and control errors. We present extbf{LadderMan}, a un...

sim-to-real reinforcement-learning vision manipulation humanoid
PDF Advanced
No code repo Jun 2026
M3imic: Learning a Versatile Whole-Body Controller for Multimodal Motion Mimicking

M3imic: Learning a Versatile Whole-Body Controller for Multimodal Motion Mimicking

Zuxing Lu, Ziang Zheng, Yao Lyu et al. · arXiv preprint · Jun 2026

Building a general-purpose whole-body controller is essential for enabling diverse motion capabilities in humanoid robots across a wide range of downstream tasks, including locomotion and loco-manipulation. Different tasks rely on distinct motion reference modalities: locomotion primarily depends on...

sim-to-real reinforcement-learning locomotion manipulation humanoid
Code PDF Advanced
GitHub ★ — Jun 2026
OMG: Omni-Modal Motion Generation for Generalist Humanoid Control

OMG: Omni-Modal Motion Generation for Generalist Humanoid Control

Siqiao Huang, Kun-Ying Lee, Dongming Qiao et al. · arXiv preprint · Jun 2026

Humanoid whole-body control has made significant progress in recent years, yet existing approaches remain limited to few-skill policies with heavy reward engineering, or motion trackers that are difficult to extend to new input modalities. We argue that the key to general-purpose humanoid control is...

humanoid diffusion-models generation
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No code repo Jun 2026
Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids

Stubborn: A Streamlined and Unified Reinforcement Learning Framework for Robust Motion Tracking and Fall Recovery for Humanoids

Xiao Ren, Yuhui Yang, Zongbiao Weng et al. · arXiv preprint · Jun 2026

Recent reinforcement learning approaches have shown great promise in improving humanoid motion tracking performance and achieving fall recovery under disturbances. However, most existing works treat motion tracking and fall recovery as different tasks and require multi-stage training with specialize...

humanoid reinforcement-learning locomotion
PDF Intermediate
No code repo Jun 2026
WT-UMI: Tactile-based Whole-Body Manipulation via Force-Supervised Contact-Aware Planning

WT-UMI: Tactile-based Whole-Body Manipulation via Force-Supervised Contact-Aware Planning

Jaehwi Jang, Zhaoyuan Gu, Alfred Cueva et al. · arXiv preprint · Jun 2026

Whole-body humanoid manipulation of bulky, deformable, and shared-load objects requires distributed contact sensing and explicit force regulation, yet most imitation policies treat contact force only implicitly. On the other hand, different demonstration sources provide complementary modalities with...

humanoid manipulation tactile
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No code repo Jun 2026

Suggested Learning Path

Read these papers in order to build expertise in Humanoid.

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    Actuator Reality Shaping for Zero-Shot Sim-to-Real Robot Learning

    Satoshi Yamamori, Koji Ishihara et al. · 2026

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…and 9 more papers.