LadderMan: Learning Humanoid Perceptive Ladder Climbing

LadderMan: Learning Humanoid Perceptive Ladder Climbing

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Siheng Zhao, Yuanhang Zhang, Ziqi Lu, Pieter Abbeel, Rocky Duan, Koushil Sreenath, Yue Wang, C. Karen Liu, Guanya Shi · N/A · 2026

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Summary

Humanoid robots hold great promise for operating in human-centered environments, yet ladder climbing remains one of the most challenging tasks due to sparse footholds and handholds, complex whole-body coordination, and sensitivity to perception and control errors. We present extbf{LadderMan}, a un...

Abstract Summary

Humanoid robots hold great promise for operating in human-centered environments, yet ladder climbing remains one of the most challenging tasks due to sparse footholds and handholds, complex whole-body coordination, and sensitivity to perception and control errors. We present extbf{LadderMan}, a unified system that enables humanoid robots to robustly climb diverse ladders and perform manipulation under such constrained conditions. Our climbing policy is built on a scalable two-stage learning pipeline, where we use hybrid motion tracking to learn multiple climbing experts from a single reference motion, and distill these experts into a unified depth-based visuomotor climbing policy via hybrid imitation and reinforcement learning. To enable real-world deployment, we leverage vision foundation models to bridge the sim-to-real gap in depth perception. Building on the learned climbing policy, we further train a separate manipulation policy using a dual-agent formulation, allowing stable on-ladder manipulation via teleoperation. Experiments demonstrate that LadderMan achieves robust ladder climbing across a wide range of geometries, successfully transfers to real-world hardware in a zero-shot manner, and supports various manipulation tasks under challenging ladder constraints. Video results are available at https://ladderman-robot.github.io .

Key Points

  • Demonstrates humanoid robot control on real hardware
  • Addresses dexterous manipulation challenges
  • Uses simulation or synthetic data for training
  • Uses knowledge distillation to compress models
  • Leverages 3D geometric reasoning for perception
  • Incorporates tactile or force feedback for robust interaction
  • Enables complex whole-body climbing behaviors
  • Learns multimodal motion skills from human demonstrations

LadderMan: Learning Humanoid Perceptive Ladder Climbing

Authors: Siheng Zhao, Yuanhang Zhang, Ziqi Lu, Pieter Abbeel, Rocky Duan, Koushil Sreenath, Yue Wang, C. Karen Liu, Guanya Shi

Venue: arXiv preprint | Year: 2026

arXiv: 2606.05873v1

Abstract

Humanoid robots hold great promise for operating in human-centered environments, yet ladder climbing remains one of the most challenging tasks due to sparse footholds and handholds, complex whole-body coordination, and sensitivity to perception and control errors. We present \textbf{LadderMan}, a unified system that enables humanoid robots to robustly climb diverse ladders and perform manipulation under such constrained conditions. Our climbing policy is built on a scalable two-stage learning pipeline, where we use hybrid motion tracking to learn multiple climbing experts from a single reference motion, and distill these experts into a unified depth-based visuomotor climbing policy via hybrid imitation and reinforcement learning. To enable real-world deployment, we leverage vision foundation models to bridge the sim-to-real gap in depth perception. Building on the learned climbing policy, we further train a separate manipulation policy using a dual-agent formulation, allowing stable on-ladder manipulation via teleoperation. Experiments demonstrate that LadderMan achieves robust ladder climbing across a wide range of geometries, successfully transfers to real-world hardware in a zero-shot manner, and supports various manipulation tasks under challenging ladder constraints. Video results are available at https://ladderman-robot.github.io .

Key Contributions

  • Demonstrates humanoid robot control on real hardware
  • Addresses dexterous manipulation challenges
  • Uses simulation or synthetic data for training
  • Uses knowledge distillation to compress models
  • Leverages 3D geometric reasoning for perception
  • Incorporates tactile or force feedback for robust interaction
  • Enables complex whole-body climbing behaviors
  • Learns multimodal motion skills from human demonstrations

Topics

  • sim-to-real
  • reinforcement-learning
  • vision
  • manipulation
  • humanoid

Code & Data

No code repository linked in paper metadata.

BibTeX

@article{Zhao2026_260605873v1,
  title={LadderMan: Learning Humanoid Perceptive Ladder Climbing},
  author={Siheng Zhao and Yuanhang Zhang and Ziqi Lu and Pieter Abbeel and Rocky Duan and Koushil Sreenath and Yue Wang and C. Karen Liu and Guanya Shi},
  year={2026},
  eprint={2606.05873v1},
  archivePrefix={arXiv},
  primaryClass={cs.RO},
  url={https://arxiv.org/abs/2606.05873v1}
}
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