MAGS-SLAM: Monocular Multi-Agent Gaussian Splatting SLAM for Geometrically and Photometrically Consistent Reconstruction
Zhihao Cao, Qi Shao, Shuhao Zhai, Jing Zhang, Huifang Ma · · 2026
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Summary
Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot exploration.
Abstract Summary
Key Points
- Proposes MAGS-SLAM, a novel approach for perception in robotics.
- Addresses key limitations in existing methods through innovative architecture design.
- Demonstrates strong empirical results on standard benchmarks and real-world evaluations.
- Introduces novel training methodology that improves generalization and sample efficiency.
- Provides comprehensive analysis of failure modes and ablation studies.
MAGS-SLAM
Our MAGS-SLAM framework is a monocular RGB-only multi-agent 3D Gaussian Splatting SLAM system (Fig. 2 ). Each agent runs an independent monocular front-end that builds local Gaussian submaps, while a lightweight coordinator discovers overlaps from compact submap summaries, maintains a global $\mathrm{Sim}(3)$ pose graph, and performs occupancy-aware fusion.
Analysis
As the first RGB-only multi-agent 3D Gaussian Splatting SLAM system based on monocular input, MAGS-SLAM achieves highly competitive trajectory estimation under pure monocular input. Table I reports Absolute Trajectory Error (ATE) RMSE [cm] on the ReplicaMultiagent benchmark.
Despite without depth information, our method matches or outperforms several RGB-D baselines and substantially surpasses previous RGB-only approaches, such as CCM-SLAM [ 13 ] , MultiSLAM-DiffPose [ 46 ] and MA-MASt3R-SLAM [ 48 ] .
Sources and Demonstrations
Figures are reproduced from Cao et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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