Learning Safe Humanoid Navigation from Reduced Order Models
William D. Compton, Zachary Olkin, Ryan Bena, Aaron D. Ames · N/A · 2026
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Summary
Research in humanoid robotics has achieved rapid progress in locomotion, and recent results have pushed the boundary on autonomous navigation.
Abstract Summary
Key Points
- Research in humanoid robotics has achieved rapid progress in locomotion, and recent results have pushed the boundary on autonomous navigation.
- We demonstrate that a standard single-stage RL navigation pipeline struggles to scale to multi-level and multi-story terrain, limited by the difficulty of complex humanoid terrain interactions such as stairs.
- To overcome this challenge, we decompose the navigation problem into two pieces
- First, we train a policy operating on the reduced order dynamics but with full 3D LiDAR observations to navigate complex, multi-story terrain.
- We then utilize this navigation knowledge to kickstart a policy operating on the full-order humanoid dynamics, with a frozen locomotion policy in the loop.
Methods
The navigation policy is trained for deployment on a Unitree G1 equipped with a Mid-360 LiDAR and a downward-facing ZED Mini depth camera. The frozen locomotion policy for the robot is trained using LIP-CLF RL [ 3 ] . The LiDAR range image and depth image are both high-dimensional inputs which require significant visual processing to extract useful information.
Rather than extract these features during the RL training, we pretrain a CNN encoder for both the range image and depth image using a standard VAE approach [ 40 ] .
Results
In this section we examine the RoM-Nav method, showing its improvement over the single-stage training approach, and justify the pretrained encoders and spawn/goal sampling. We demonstrate the effectiveness of the Poisson safety filter for safety around OOD obstacles on hardware. Finally, we deploy the method in real-world multi-floor environments. First, we evaluate the RoM-Nav method.
We compare a few methods: Single-Stage, trained directly on the humanoid via PPO for 4000 iterations.
Sources and Demonstrations
Figures are reproduced from Compton et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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