GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains

Haoxuan Han, Chen Chen, Linao Gong, Xin Yang, Hao Hu, Junhong Guo, Zhicheng He, Yao Su, Fenghua He · N/A · 2026

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Summary

Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion.

Abstract Summary

Humanoid robots have achieved strong locomotion capabilities, but reliable navigation on versatile terrains remains challenging because obstacle avoidance must be coordinated with dynamically feasible motion. In this work, we present GuideWalk, a unified end-to-end framework that integrates traversability-aware navigation guidance with terrain-adaptive locomotion teacher for humanoid navigation. Specifically, we introduce a navigation module that provides explicit velocity guidance, decoupling obstacle avoidance from terrain conditions to enable robust planning across diverse environments. We propose a composite teacher distillation scheme, where goal-directed commands and dynamically consistent actions are aggregated and distilled into a single policy. To further improve robustness, the distilled policy is refined with reinforcement learning and an auxiliary behavior cloning objective, which promotes exploration while preserving desirable teacher behaviors. Experiments demonstrate that GuideWalk achieves stable and effective navigation while maintaining stable humanoid locomotion.

Key Points

  • Proposes a unified end-to-end framework combining traversability-aware navigation with terrain-adaptive locomotion.
  • Introduces velocity guidance that decouples obstacle avoidance from terrain conditions.
  • Uses composite teacher distillation followed by RL refinement and behavior cloning for robust policy learning.
  • Demonstrates stable navigation across versatile terrains on humanoid robots.

Methodology

The proposed framework combines guidance from a composite teacher with policy optimization via rl , enabling the student to efficiently acquire coordinated navigation and locomotion behaviors while improving robustness and performance. As illustrated in Fig. 1 , this is achieved through a two-stage training pipeline featuring a composite teacher and a unified student policy.

Methodology — GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains
Fig. 2 : Comparison of simulated depth images before and after noise injection.

Experiments

We train our policy in the Isaac Sim simulation platform on a single NVIDIA RTX 5080 GPU with 16 GB of memory using 2048 parallel environments. Across the two student training stages, the policy is trained for 10,000 iterations, with a total training cost of 37.7 GPU hours, including the training of the privileged locomotion teacher. The training environments, shown in Fig.

Experiments — GuideWalk: Learning Unified Autonomous Navigation and Locomotion for Humanoid Robots across Versatile Terrains
Fig. 3 : Complementary perception coverage of the depth image and elevation map.

Sources and Demonstrations

Figures are reproduced from Han et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.

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