GenHOI: Contact-Aware Humanoid-Object Interaction by Imitating Generated Videos without Task-Specific Training
Zhihai Bi, Qiang Zhang, Guoyang Zhao, Jiahang Cao, Xueyin Luo, Yushan Zhang, Jinglan Xu, Ruoyu Geng, Yulin Li, Andrew F. Luo, Jun Ma · N/A · 2026
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Summary
Humanoid-Object Interaction (HOI) is a fundamental capability for humanoid robots, yet it remains challenging due to the tight coupling between dynamic balance and stable interaction with diverse objects.
Abstract Summary
Key Points
- GenHOI enables zero-shot humanoid-object interaction by imitating a single generated video.
- Reconstructs robot-object scenes in simulation to condition video generation with language commands.
- Extracts contact events and geometric constraints from generated videos for physically grounded motion optimization.
- Validates on diverse real-world tasks including bimanual chair carrying and table lifting.
Methodology
In this work, we propose GenHOI, a humanoid loco-manipulation framework that directly imitates generated videos without task-specific training, as illustrated in Fig. 2 . Specifically, the proposed framework comprises four key stages: real-to-sim video generation (Sec. III-A ), contact-aware geometric constraint extraction (Sec. III-B ), geometry-guided trajectory optimization (Sec.
Experiments
This section presents the experimental results to systematically evaluate the proposed method. Specifically, we organize our experiments to answer the following questions: $\mathcal{Q}_{1}$: How does GenHOI perform compared to other methods? (Sec. IV-B ) $\mathcal{Q}_{2}$: What key factors influence the performance of video generation and downstream execution for HOI? (Sec.
IV-C ) $\mathcal{Q}_{3}$: How robust are the key modules, including the VLM-based key frame selection and hand-object contact estimation? (Sec.
Sources and Demonstrations
Figures are reproduced from Bi et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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