Scout-Assisted Planning for Heterogeneous Robot Teams under Partially Known Environments
Hoang-Dung Bui, Abhish Khanal, Raihan Islam Arnob, Gregory J. Stein · George Mason University · 2026
Summary
SAP pairs aerial scouts with ground robots to gather environmental information ahead of time, reducing mission time by 40% through information-theoretic POMDP planning.
Abstract Summary
Key Points
- Formalizes heterogeneous team planning as a belief-space POMDP.
- Aerial scouts gather information ahead of ground robot traversal.
- Dynamic mission allocation based on information gain and cost reduction.
- Validated on quadcopter and Clearpath Husky in forest and urban scenarios.
- Reduces total mission time by 40% compared to baseline replanning.
Problem Formulation
We consider a heterogeneous robot team consisting of two sub-teams: a ground team of $N$ ugv sand a scout team of $M$ uav s, operating in a partially known environment. The ground team is tasked to reach $N$ designated goal locations, while the scout team is assigned to rapidly gather environmental information to improve the ground team’s navigation.
As new information becomes available, the ground team updates its behavior to benefit from the incoming observations.
Scout-Assisted Planning (SAP)
We present Scout-Assisted Planning ( sap ), a model-based planning framework for heterogeneous robot teams operating in partially known environments. sap enables concurrent action execution across ground robots and scouting drones, allowing the team to share observations in real time and update behavior as new environmental information arrives.
Learning-informed Drone’s Action Pruning
Computing the team value change $\sum_{i=1}^{N}v_{c}^{i}(b,a_{e})$ (Equation 9 ) exactly at runtime requires Monte Carlo sampling over the full graph and belief state at every decision step — a process that is computationally prohibitive in time-critical scenarios. To address this, we propose a learning-based approach that approximates $v_{c}^{i}(b,a_{e})$ directly from the graph structure and belief state.
A model is trained offline to predict the value change for each edge $e$ and each ground robot $i$ given its start and goal configuration.
Experiments and Results
We evaluated our planning framework, sap , and its variants under travel cost and runtime as performance metrics across three representative environments: a river-crossing city , dense urban town , and rural villages . We evaluate four planners against the classical Canadian Traveler Problem ( ctp ) as a baseline, which represents the setting without any scouting drone assistance.
The base variant considers the full drone action set during Monte Carlo Tree Search ( mcts )search.
Sources and Demonstrations
Figures are reproduced from Bui et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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