Scaling Online Exploration for Robot Agents
Runhan Huang, Xiangcheng Zhang, Haoyu Chen, Yitong Li, Yen-Jen Wang, Bohan Lyu, Haotian Ye, Chuye Hong, Yixuan Wang, Chloe Su, Haoyu Xiong, Yangzhen Wu, Enze Xie, Travis Manderson, Stefano Ermon, Pieter Abbeel, Antonio Torralba, Dawn Song, Weirui Ye, Yilun Du · N/A · 2026
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Summary
Robot learning has advanced by scaling demonstration datasets and model capacity; however, deploying a new robot embodiment or task typically necessitates a dedicated teleoperation corpus.
Abstract Summary
Key Points
- Robot learning has advanced by scaling demonstration datasets and model capacity; however, deploying a new robot embodiment or task typically necessitates a dedicated teleoperation corpus.
- The resulting policies remain bounded by their imitation distributions, limiting generalization and continual self-improvement.
- We introduce RAX (Robot Agent eXploration), an open-source framework for robot agents centered on scaling exploration: enabling agents to improve by acquiring online experience and synthesizing executable programs.
- In RAX, a general-purpose coding agent generates robot control code, operating without action demonstration data, hand-engineered action primitives, or value-function guidance.
- Through online exploration, the agent identifies decision sequences that achieve task goals and compiles them into modular programs encapsulating the full perception-planning-control loop.
The RAX Cognitive Architecture
Inspired by Sutton’s OaK architecture ( Sutton et al., 2022 ) , RAX acquires all task-specific knowledge at runtime from the agent’s own experience. Building on task-agnostic robot control interfaces and low-level controllers, the agent autonomously develops task-specific perception, manipulation strategies, and executable skills through exploration.
The following modules surround the language-model core: perception and control , autonomous robot program , and memory for continual learning ( Figure 2 ).
The RAX System
RAX supports a wide range of embodiments in simulation and in the real world, including single-arm and bimanual manipulators, dexterous hands, mobile manipulators, and humanoids, with one agent architecture. To do so, it adopts a separation familiar from software engineering, in which a frontend is kept apart from the backend that serves it.
In RAX, the backend is the robot’s physical stack: the hardware drivers or the simulator, the low-level controllers, the sensor pipelines, and the safeguards around them.
Experiments
In this section we report our simulation benchmark results as well as case studies on both simulation and real robot experiments. We comprehensively evaluate RAX in both simulated environments and on real-world robotic hardware.
In simulation, the evaluation spans six benchmarks covering single-arm, bimanual, dexterous, mobile, and humanoid embodiments: RoboDojo, BEHAVIOR-1K, HumanoidArena, DexJoCo, LIBERO, and LIBERO-Pro. In each session, a coding agent starts in a localized workspace containing only the platform’s baseline skills.
Interface Contracts
On the real robots the agent acts only through tools that wrap each vendor’s control SDK, and its own programs call the same tools. Every command is checked before the robot moves; workspace, joint limit, or IK violations are refused, and motion works only while the operator has armed the robot. Table 11 summarizes the tools; both robots also offer status and request_operator .
Agent Instructions and Skills
Every session starts from the same workspace template: one instruction file and a folder of skills, written once and shared by all platforms ( auto_research_agent/ and agent_skills/ in our code). Robot-specific facts, such as tool names, cameras, and control rates, are filled in when the workspace is built, so the agent reads the same instructions on every robot.
The instruction file fixes the order of work rather than how to solve any task.
Benchmarks and Tasks
This section gives the protocol that all simulation experiments share and then the setting of each benchmark and its tasks. The real-robot tasks are described in Section 14 .
Every experiment is a session of one coding agent in its own command-line harness: Claude Code with Claude Opus 5.5 or, on four RoboDojo tasks and one BEHAVIOR-1K task, Codex with a GPT-6 model, at the xhigh reasoning effort unless stated otherwise.
Simulation Case Studies
This section follows single sessions on the simulation benchmarks in detail: what the agent explored, the program it wrote, and how that program behaves on unseen scenes. The first task of the LIBERO-Long suite asks the robot to put both the alphabet soup and the tomato sauce in the basket, on a table that also holds a ketchup bottle, a carton of orange juice, milk, butter, and cream cheese.
Exploration Budget of ASPIRE on LIBERO-Pro
ASPIRE ( Lu et al., 2026 ) writes robot programs in CaP-X ( Fu et al., 2026 ) with Claude Code and Claude Opus 4.6. Its programs call the CaP-X interfaces for perception, including text-prompted segmentation and vision-language pointing, for grasp planning, including a top-down grasp selector, for inverse kinematics, and for joint-space motion, and they may not read the simulator’s ground-truth state.
Summary Results of 1
The two simulation charts of 1 summarize RoboDojo, BEHAVIOR-1K, HumanoidArena, DexJoCo, and LIBERO-Pro, and compare RAX with the strongest prior model, that is, with learned policies such as VLAs and world action models rather than with other agents.
Real-Robot Tasks
This section describes the setup of every real-robot experiment: the task, the robot and its sensors, what the agent was given, what the operator did, how many trials the agent ran, how success was judged, and the final outcome.
Five tasks use a Franka FR3 arm with a parallel gripper, two exterior RGB-D cameras (left and right of the table), and an RGB-D camera on the wrist; the sixth uses a Rainbow RB-Y1 mobile manipulator with an RGB-D camera on its head. The control interfaces are those of Section 4.2 .
Compute and Cost
Across all experiments in this paper, simulated and real, the agents’ model calls consumed over 100k US dollars of API credits. We are continuing to improve HTML versions of papers, and your feedback helps enhance accessibility and mobile support. To report errors in the HTML that will help us improve conversion and rendering, choose any of the methods listed below: ) button, located in the page header.
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Sources and Demonstrations
Figures are reproduced from Huang et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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