Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesis
Sixu Yan, Shikang Wang, Binhua Huang, Xuanlai Tang, Guohua Fan, Fan Huang, Haoxuan Li, Yongkang Li, Yuhan Li, Bencheng Liao, Zeyu Zhang, Wenyu Liu, Hangxin Liu, Xinggang Wang · N/A · 2026
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Summary
This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands.
Abstract Summary
Key Points
- This paper proposes AdaRoboVLG, a task-adaptive Vision-Language-Grasp (VLG) framework that supports generalizable grasp synthesis across different robotic hands.
- Unlike existing VLG methods that tightly couple foundation models with end-to-end grasp policies, AdaRoboVLG learns an efficient generalizable base policy that generates and evaluates physically feasible grasp candidates through explicit kinematic mapping and force-closure-based stability estimation, while offloading task-dependent understanding to specialized foundation-model modules.
- These modules provide composable priors that are integrated into the grasp synthesis process, enabling contextually adaptive grasp synthesis without retraining the underlying grasp policy.
- Through extensive simulation and real-world experiments, we demonstrate that (i) the base policy exhibits efficient learning and strong cross-hand generalization, (ii) the framework effectively incorporates spatial, cognitive, and temporal priors to address three representative grasping challenges without compromising grasp synthesis performance compared to state-of-the-art methods, and (iii) these priors can operate jointly to enable functional grasping in cluttered and dynamic environments.
- These results indicate that decoupling physical grasp synthesis from task-dependent understanding provides a scalable paradigm for robotic grasping, allowing future advances in foundation models to be directly translated into improved grasp capabilities without redesigning or retraining the underlying grasp policy.
Problem Formulation and Grasp Interface
This section presents our formulation for adaptive vision-language grasping. We first introduce the essential notation and preliminaries in Sec. III-A and then define the problem and structured grasp interface in Sec. III-B . Before delving into the formulation of AdaRoboVLG, we start by defining the following mathematical notation: Bold lowercase letters represent vectors ( e.g .
, $\bm{g}$), with the subscript $i$ denoting the $i$-th entry of the vector ( e.g . , $g_{i}$). Bold uppercase letters represent matrices ( e.g . , $\bm{T}$).
Base Grasp Policy
This section presents the implementation details of the base grasp policy $f_{\pi}(\cdot)$. We sequentially describe the policy design principle ( Sec. IV-A ), the cgr definition ( Sec. IV-B ), the hand-specific grasp mapping ( Sec. IV-C ), the hoi representation ( Sec. IV-D ), and the hand-agnostic grasp evaluation ( Sec. IV-E ). Given the grasp interface $\mathcal{I}$ defined in Eq.
3 , the base policy converts it into executable grasp poses for a target robotic hand.
Foundation Priors for Adaptive Grasping
This section instantiates the transformation function $f_{\tau}(\cdot)$ with composable foundation priors. We consider three tasks with increasing complexity: grasping in cluttered scenes, functional grasping in cluttered scenes, and functional grasping in dynamic cluttered scenes.
For these tasks, the transformation function is dynamically configured as Here, $\mathcal{M}_{\mathrm{s}}$, $\mathcal{M}_{\mathrm{c}}$, and $\mathcal{M}_{\mathrm{t}}$ denote the spatial-prior ( Sec. V-A ), cognitive-prior ( Sec. V-B ), and temporal-prior ( Sec.
Simulated Experiments
In this section, we systematically validate the key components of AdaRoboVLG in simulation. We first introduce the data collection and training setup ( Sec. VI-A ), and then evaluate the base policy for generalizable grasp synthesis ( Sec. VI-B ), the spatial prior for cluttered grasping ( Sec. VI-C ), the cognitive prior for functional grasping ( Sec. VI-D ), and the temporal prior for dynamic grasping ( Sec. VI-E ).
Real-World Experiments
This section demonstrates the real-world applicability of AdaRoboVLG by progressively composing different foundation priors to address increasingly challenging grasping scenarios. After introducing the experimental setup ( Sec. VII-A ), we first evaluate the composition of spatial and cognitive priors for functional grasping in static cluttered scenes ( Sec. VII-B ).
We then further increase task complexity by incorporating the temporal prior to handle functional grasping in dynamic cluttered environments ( Sec. VII-C ).
Sources and Demonstrations
Figures are reproduced from Yan et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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