Sim-to-Real Reinforcement Learning for Path-Safe Target Reaching in Robotic Harvesting of Hydroponic Lettuce
Al Bashir, Partho Ghose, Yibin Wang, Robert G. Hardin, Joshua Peeples, Genhua Niu, Azlan Zahid · N/A · 2026
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Summary
Robotic harvesting requires precise manipulation to ensure accurate positioning of the end-effector, especially in a constraint workspace.
Abstract Summary
Key Points
- Robotic harvesting requires precise manipulation to ensure accurate positioning of the end-effector, especially in a constraint workspace.
- This study introduces the Path-Safe Approach Proximal Policy Optimization (PSA-PPO), a target-conditioned local reaching framework designed for robotic harvesting of nutrient film technique (NFT)-hydroponic lettuce in greenhouses.
- The proposed PSA-PPO preserves the standard clipped PPO objective while introducing a harvesting-oriented policy formulation that integrates target-conditioned observations, corridor-aware spatial constraints, trajectory-history-based safety encoding, and task-specific success criteria for constrained robotic manipulation.
- PSAPPO was trained entirely in Isaac Lab and successfully transferred to a physical UR10e robotic arm without any real-world policy fine-tuning.
- In a controlled physical benchmark against 150 scheduled targets, PSA-PPO achieved the highest reaching rate of 94.7%, outperforming Cartesian+TOTG (86.0%), RRTConnect (88.0%), and RRT* (80.0%), while reducing median RMS jerk by 39.8 to 73.0% relative to the classical planners during the final approach segment.
Methodology
The proposed PSA-PPO motion controller framework integrates with a previously developed lettuce cutting-point localization perception module and cut-and-hold mechanism [ 4 , 3 ] , creating a complete pipeline. The policy is entirely trained in a simulation environment and then transferred to the physical robot without any fine-tuning required in the real world.
Figure 1 illustrates the resulting perception-learning-deployment pipeline.
Experiment
PSA-PPO training and simulation evaluation were conducted using NVIDIA Isaac Lab in Isaac Sim 5.1.0 with the RSL-RL backend. Training used GPU-parallel simulation on an Ubuntu 22.04 LTS workstation equipped with dual Intel Xeon Gold processors, 256 GB RAM, and an NVIDIA RTX A6000 GPU with 48 GB VRAM.
Candidate policies were trained without physical robot interaction, and the selected actor was evaluated deterministically on a fixed set of randomly generated targets spanning the prescribed front workspace.
Sources and Demonstrations
Figures are reproduced from Bashir et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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