iGibson: Interactive Gibson Benchmark for Real-World Navigation and Manipulation
Bokui Shen, Fei Xia, Chengshu Li, Roberto Martin-Martin, Linxi Fan, Guanzhi Wang, Yunfei Bai, De-An Huang, Dinesh Jayaraman, Yuke Zhu, Li Fei-Fei, Anima Anandkumar, Isaac Kamwa, Jiajun Wu, Biao Jiang, Shengjie Lin, Yunhai Feng, Silvio Savarese · Stanford, NVIDIA, BIGAI, UT Austin · 2021
Framework
PyTorch + PyBullet
License
MIT
Stars
806
Summary
iGibson is a photorealistic, physics-based indoor simulation platform with 15 interactive scenes, 500+ object categories, and GPU-accelerated rendering, enabling RL and VLA training for mobile manipulation and embodied AI.
Abstract Summary
Key Points
- 15 photorealistic scanned scenes with 500+ interactive objects.
- Real-world accurate geometry, lighting, and object arrangements.
- Interactive physics: doors, drawers, liquids, deformable objects.
- 50+ tasks: navigation, rearrangement, manipulation, social nav.
- ROS2 bridge + Gymnasium API for rapid sim-to-real transfer.
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