Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models
FeaturedYiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang · · 2026
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Summary
In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues.
Abstract Summary
Key Points
- Proposes Interactive Embodied Reasoning in Vision-Language-Action Models
- Introduces a new dataset or benchmark
- Provides open-source code or data
Methodology
Preliminaries. We formulate robotic manipulation as a conditional sequence modeling problem. At time step $t$, a standard Vision-Language-Action (VLA) policy $\pi$ receives multi-view RGB observations $\mathcal{I}_{t}=\{I_{t}^{(v)}\}_{v=1}^{V}$, a natural language instruction $L$, and the robot proprioceptive state $s_{t}$, and predicts a future action chunk where $k$ denotes the size of the action chunk.
Experiments
We evaluate our method along three main axes: standard benchmark performance, out-of-distribution (OOD) robustness, and the effectiveness of explicit visual guidance under spatial ambiguity. We first assess autonomous performance on established manipulation benchmarks, including LIBERO [ 23 ] and SimplerEnv [ 22 ] .
We then evaluate OOD generalization using our proposed SimplerEnv-Plus benchmark, which introduces systematic perturbations across visual, robot, language, and object-centric factors.
More Implementation Details
To enable unified reasoning and action prediction, we serialize task instructions, intermediate reasoning steps, perception outputs, and low-level actions into a structured token sequence. For serialization and tokenization, the following example demonstrates how the training data is organized.
The sequence is composed of a set of special tokens that mark different semantic components, including task descriptions, object detections, manipulation targets, and action trajectories.
Real-World Deployment Details
Hardware Setting. We deploy our system on a single-arm AgileX Piper manipulator with one external Intel RealSense camera and one wrist-mounted RealSense camera. Robot observations are recorded at 30 FPS, and the manipulator is controlled in joint space. Inference is performed on a dual-GPU workstation with two NVIDIA RTX 5090 GPUs. Asynchronous Deployment.
We use an asynchronous deployment scheme in which the VLM reasoning branch and the Flow-Matching action head run on separate GPUs.
Sources and Demonstrations
Figures are reproduced from Ling et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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