GestAdapt: Workspace-Conditioned Co-Speech Gesture Generation for Humanoid Robots
Bosong Ding, Xianglin Zhang, Miao Xin, Murat Kirtay, Giacomo Spigler · N/A · 2026
Framework
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Summary
Co-speech gestures for robots must adapt not only to speech and embodiment, but also to the workspace available for performing the motion. Since the same speech can be accompanied by different gestures, a robot can respond to workspace constraints, e.g., gestures for speech next to a wall.
Abstract Summary
Key Points
- Co-speech gestures for robots must adapt not only to speech and embodiment, but also to the workspace available for performing the motion.
- Since the same speech can be accompanied by different gestures, a robot can respond to workspace constraints, e.g., gestures for speech next to a wall.
- In these scenarios, the robot should gesture in a suitable motion rather than simply correcting an unconstrained one.
- To achieve this goal, we present GestAdapt, a workspace-conditioned framework that conditions co-speech gesture generation on a prescribed wrist workspace.
- The GestAdapt framework learns from six complementary co-speech corpora through a shared motion representation and supports retargeting to different robot embodiments.
Unified Dataset
Learning spatially adaptive gestures ideally requires the same speech to be performed under different physical constraints. Existing co-speech datasets do not provide such paired recordings or explicit free-space annotations. Therefore, we combine six datasets with aligned speech and motion: BEAT [ 4 ] , SHOW [ 17 ] , Streamer [ 18 ] , TED-Expressive [ 19 ] , Trinity [ 20 ] , and ZEGGS [ 14 ] .
Method
Our framework generates co-speech gestures that adapt to a specified workspace and can be executed on different robot embodiments. As illustrated in Fig. 4 , given speech, recent motion history, and a workspace box, GestAdapt generates motion with a workspace-conditioned diffusion model, applies analytic denoising guidance, and retargets the result under embodiment-specific execution constraints.
Experiments
Our primary goal is that, when the workspace changes, the generated motion should remain plausible under the distribution of real human gestures, remain responsive to the accompanying speech, and stay smooth, while placing the wrists within the prescribed spatial region. Therefore, we evaluate these complementary properties using four metrics.
FGD (Fréchet Gesture Distance) measures the distributional discrepancy between generated and real gestures in the feature space of a pretrained gesture encoder.
Sources and Demonstrations
Figures are reproduced from Ding et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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