GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions

GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions

Chenghao Gu, Hanyang Yu, Jingbo Zhang, Haitao Lin, Wenyao Zhang, Jinghe Wang, Hanglei Jin, Shuzhao Xie, Jingyan Jiang, Zhi Wang · N/A · 2026

manipulation vision reinforcement-learning control learning-from-demonstration benchmark

Framework

N/A

License

N/A

Stars

N/A

Summary

Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse real-world environments remains costly and challenging.

Abstract Summary

Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited. Scaling robot learning and evaluation in diverse real-world environments remains costly and challenging. Action-conditioned world models offer a promising alternative, but they often suffer from limited action controllability and poor generalization to out-of-distribution (OOD) scenarios. To this end, we present GeniWorld, an interactive world model for robots that generalizes robustly across unseen scenarios. Building on pretrained video generative models, we use URDF-based rendering to transform numerical actions into visual action representations, enabling spatially grounded action control. By explicitly decoupling embodiment kinematics from environmental dynamics, our model mitigates scene overfitting and facilitates modeling of robot-environment interactions. To achieve closed-loop control, we construct an autoregressive video prediction model integrated with high-frequency robot kinematic control, enabling interaction with both robot policies and human teleoperators. In our experiments, even when trained solely on limited fixed-scene data, our model achieves superior in-domain performance and robust zero-shot generalization to highly randomized, unseen environments. For downstream applications, GeniWorld serves as a scalable policy evaluator that remains reliable under environmental perturbations. Furthermore, even with limited real-world demonstrations, GeniWorld generates diverse manipulation trajectories within the world model, improving downstream policy performance and robustness in complex environments.

Key Points

  • Generalist robot policies exhibit strong capabilities, but their robustness in complex and unseen environments remains limited.
  • Scaling robot learning and evaluation in diverse real-world environments remains costly and challenging.
  • Action-conditioned world models offer a promising alternative, but they often suffer from limited action controllability and poor generalization to out-of-distribution (OOD) scenarios.
  • To this end, we present GeniWorld, an interactive world model for robots that generalizes robustly across unseen scenarios.
  • Building on pretrained video generative models, we use URDF-based rendering to transform numerical actions into visual action representations, enabling spatially grounded action control.

Method

Given a target robotic system, we aim to learn an interactive world model from an offline dataset $\mathcal{D}=\{\tau_{i}\}_{i=1}^{N}$ consisting of paired observation–action trajectories $\tau_{i}=\{(o_{0},a_{0}),(o_{1},a_{1}),\dots,(o_{T},a_{T})\}$.

Method — GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions
Fig. 3: Qualitative Clean-to-Random world-modeling results. All models are trained on clean tabletop data and evaluated in unseen scenes. GeniWorld preserves the commanded robot motion and produces interaction outcomes that closely match the ground truth, whereas competing methods fail to generate the expected results in out-of-distribution (OOD) scenarios. Furthermore, the ablation results show that our dense visual actions enable more accurate interaction modeling.

Experiments

In this section, we design comprehensive experiments to evaluate GeniWorld by addressing the following questions: Generative Fidelity & Generalization: Can GeniWorld generate high-fidelity video predictions and generalize effectively across diverse, unseen scenarios?

Policy Evaluation Reliability: Can GeniWorld reliably evaluate downstream policies while maintaining a strong correlation with real-world performance under scene perturbations and out-of-domain settings? Data Synthesis for Policy Improvement: Can GeniWorld synthesize effective trai...

Experiments — GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actions
Fig. 5: Performance with different numbers of flow-matching sampling steps. We evaluate world-modeling quality using 50, 10, and 5 inference steps, where fewer steps correspond to faster inference. Visual action conditioning consistently maintains superior generation quality with fewer denoising steps than the other action representations.

Sources and Demonstrations

Figures are reproduced from Gu et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.

Share

Related Papers

A Sim-to-Real Integration Pipeline for Training and Deployment of Chunk-Based VLA Manipulation Policies
arXiv preprint

A Sim-to-Real Integration Pipeline for Training and Deployment of Chunk-Based VLA Manipulation Policies

Mathilde Kappel, Clémence Grislain, Mohamed Chetouani et al.

Vision-Language-Action (VLA) models have become a prominent paradigm for mapping multimodal inputs, including semantic instructions, visual observations of the scene, and proprioceptive observations, to robot actions.

manipulation vision vla reinforcement-learning sim-to-real control learning-from-demonstration benchmark
PDF Advanced
Capability-Aware Arbitration for Semantic Intent-Based Shared Control
arXiv preprint

Capability-Aware Arbitration for Semantic Intent-Based Shared Control

Zhaoda Du, Michael Bowman, Xiaoli Zhang

Shared control often allocates robot authority based on confidence in inferred human intent, assuming reliable autonomous execution. When this assumption fails, high intent confidence can cause over-helping.

manipulation vision vla reinforcement-learning control learning-from-demonstration benchmark
Code PDF Intermediate
GitHub ★ —
DexVerse: A Modular Benchmark for Multi-Task, Multi-Embodiment Dexterous Manipulation
arXiv preprint

DexVerse: A Modular Benchmark for Multi-Task, Multi-Embodiment Dexterous Manipulation

Yunchao Yao, Zhuxiu Xu, Tianqi Zhang et al.

Building general-purpose dexterous manipulation policies requires benchmarks that go beyond isolated tasks to systematically evaluate policies across diverse interaction modes, sensory conditions, and robot embodiments.

manipulation vision vla reinforcement-learning control learning-from-demonstration benchmark
PDF Advanced