TrackEverything: Long Horizon Dense Tracking via De-Duplicating 3D Scene Representations
Ayush Jain, Sreeharsha Paruchuri, Ishita Gupta, Fan Zhang, Tanner Schmidt, Jakob Engel, Katerina Fragkiadaki, Adam W. Harley · N/A · 2026
Framework
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License
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Summary
Existing point tracking models face a fundamental tradeoff: they can either track a sparse set of query points over long horizons, or track all points across only short clips.
Abstract Summary
Key Points
- Existing point tracking models face a fundamental tradeoff: they can either track a sparse set of query points over long horizons, or track all points across only short clips.
- We introduce TrackEverything, a 3D point tracker that breaks this trade-off by representing videos as persistent 3D scene tracks in world coordinates.
- Grounded in the insight that videos are 2D projections of an underlying 3D world, TrackEverything decouples model complexity from video duration, allowing it to scale with unique physical scene geometry instead.
- Our approach introduces three key innovations
- First, we employ a voxelization-based de-duplication mechanism at sliding-window boundaries to merge co-located tracks, preventing repeated observations of the same surface from redundantly accumulating.
Method
Given an RGB video $\mathbf{I}\in\mathbb{R}^{T\times H\times W\times 3}$ and per-frame 3D pointmaps $\mathbf{P}\in\mathbb{R}^{T\times H\times W\times 3}$ in world coordinates (obtained from sensors or feedforward reconstruction models such as VGGT-$\Omega$ ( Wang et al., 2026a ) ), our goal is to track all visible scene surfaces over time.
Experiments
We evaluate TrackEverything on standard 3D point tracking benchmarks and compare against both sparse and dense tracking baselines. Beyond benchmarking our own model, we aim to provide a comprehensive evaluation across method paradigms to elucidate the trade-offs in this space. Benchmark.
Sources and Demonstrations
Figures are reproduced from Jain et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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