Return-to-Home Feasible Micro-Aerial Vehicle Exploration for 3D Gaussian Splatting Reconstruction

Return-to-Home Feasible Micro-Aerial Vehicle Exploration for 3D Gaussian Splatting Reconstruction

Prajit Krisshnakumar, Fan Yang, Koichiro Niinuma · N/A · 2026

reinforcement-learning planning control benchmark

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Summary

Micro aerial vehicles (MAVs) enable rapid indoor 3D reconstruction for inspection and time-critical situational awareness, but must operate under strict flight-time budgets and safety constraints that require explicit return-to-home (RTH) feasibility with a conservative margin.

Abstract Summary

Micro aerial vehicles (MAVs) enable rapid indoor 3D reconstruction for inspection and time-critical situational awareness, but must operate under strict flight-time budgets and safety constraints that require explicit return-to-home (RTH) feasibility with a conservative margin. We present a topology-first active reconstruction framework that decouples high-fidelity rendering from navigation. A dense 3D Gaussian Splatting (3DGS) map is optimized as the reconstruction target, while a lightweight Truncated Signed Distance Field (TSDF)/occupancy scaffold supports conservative collision checking and online construction of a sparse 3D Voronoi skeleton roadmap. Since directly extracting roadmaps from TSDF geometry can be unstable under noisy and incomplete online fusion, we validate nodes and edges using carved free-space consistency and dense visibility checks, which suppress behind-wall phantom structure and stabilize planning. Viewpoints are selected on the roadmap using a flight-time-budget-aware objective and a lightweight receding-horizon lookahead to improve non-myopic exploration behavior. We evaluate on photorealistic indoor simulation benchmarks (ReplicaCAD, Gibson, and HM3D), reporting reconstruction coverage/error, RTH success, and computational cost. Results demonstrate improved or competitive performance relative to recent GS-based baselines under identical flight-time budgets.

Key Points

  • Micro aerial vehicles (MAVs) enable rapid indoor 3D reconstruction for inspection and time-critical situational awareness, but must operate under strict flight-time budgets and safety constraints that require explicit return-to-home (RTH) feasibility with a conservative margin.
  • We present a topology-first active reconstruction framework that decouples high-fidelity rendering from navigation.
  • A dense 3D Gaussian Splatting (3DGS) map is optimized as the reconstruction target, while a lightweight Truncated Signed Distance Field (TSDF)/occupancy scaffold supports conservative collision checking and online construction of a sparse 3D Voronoi skeleton roadmap.
  • Since directly extracting roadmaps from TSDF geometry can be unstable under noisy and incomplete online fusion, we validate nodes and edges using carved free-space consistency and dense visibility checks, which suppress behind-wall phantom structure and stabilize planning.
  • Viewpoints are selected on the roadmap using a flight-time-budget-aware objective and a lightweight receding-horizon lookahead to improve non-myopic exploration behavior.

Methodology

We address edge-assisted budgeted autonomous exploration for high-fidelity indoor reconstruction using an RGB-D equipped micro aerial vehicle. A fundamental challenge in active radiance-field mapping is that representations optimized for photorealistic rendering (e.g., 3DGS) lack the explicit, conservative free-space semantics required for safe navigation. To resolve this, our framework (Fig.

Methodology — Return-to-Home Feasible Micro-Aerial Vehicle Exploration for 3D Gaussian Splatting Reconstruction
Figure 2: System Overview . Our proposed framework integrates Online 3D Gaussian Splatting (3DGS) for high-fidelity reconstruction with a Voronoi-based roadmap for efficient navigation. The Budgeted Next-Best-View (NBV) Planner dynamically balances information gain against remaining budget to ensure feasible, long-horizon exploration.

Experiments and Results

To validate the proposed exploration framework, we evaluate our MAV-based active reconstruction system in photorealistic indoor simulation to quantify reconstruction quality, safety (return-to-home feasibility), and computational cost. All experiments are conducted in the Habitat simulator, which provides photorealistic indoor environments, synchronized RGB-D observations, and a simulation clock.

Experiments and Results — Return-to-Home Feasible Micro-Aerial Vehicle Exploration for 3D Gaussian Splatting Reconstruction
Figure 3: Free-space node injection. (a) Volumetric visualization of the explicitly carved free-space grid $\mathcal{F}$ in a wide-open environment. (b) The resulting 3D Voronoi roadmap, where orange segments show the raw Voronoi graph clustered near perimeter walls, and black segments show synthetically injected nodes and bridging edges that use $\mathcal{F}$ to safely reduce coverage gaps.

Sources and Demonstrations

Figures are reproduced from Krisshnakumar et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.

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