Learning to Plan in Human-Robot Collaboration: Multimodal Reinforcement Learning for Adaptive Interaction
Afagh Mehri Shervedani, Siyu Li, Natawut Monaikul, Bahareh Abbasi, Barbara Di Eugenio, Milo\v{s} \v{Z}efran · N/A · 2026
Framework
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Summary
Robot assistants for older adults and people with disabilities need to perform collaborative tasks with users effectively.
Abstract Summary
Key Points
- Robot assistants for older adults and people with disabilities need to perform collaborative tasks with users effectively.
- The core component of these systems is an interaction manager whose job is to observe and assess the task and infer the state of the human and their intent for the robot to choose the best course of action.
- Due to the sparseness of the data in this domain, the policy for such multimodal systems is often crafted by hand; as the complexity of interactions grows, this process is not scalable.
- This paper proposes a reinforcement learning (RL) approach to automatically generate the multimodal policy of the robot.
- Our system focuses on a realistic scenario where a robot assists a user in locating objects within a home environment, managing multimodal signals, including language and physical actions, to select the best action.
Reinforcement Learning Framework
We formulate interaction management as a Deep-Q-Network (DQN) [ 20 ] , where the assistive robot (HEL) learns a policy by interacting with the neural network-based user simulator. Because learning appropriate behavior from a simple reward function alone is difficult with limited interaction data, we first warm up the agent using DA GGER , an Imitation Learning (IL) algorithm [ 21 ] .
The resulting policy is then used to initialize the DQN policy and target networks. As shown in Fig.
Experimental Evaluations
We implemented the proposed framework on a Baxter robot from Rethink Robotics to enable multimodal interaction with human users. The implementation follows the perception and execution modules shown in Fig. 6 . The perception module converts human speech and gestures into the Perceived Human Intent representation required by the RL-based Interaction Manager.
Speech is transcribed using the Google Cloud Speech-to-Text API [ 22 ] , and an ALBERT-based dialogue-act (DA) classifier [ 23 ] predicts the user’s DA from the transcribed utterance.
Sources and Demonstrations
Figures are reproduced from Shervedani et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.
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