CLIPort: What and Where Pathways for Robotic Manipulation
Mohit Shridhar, Lucas Manuelli, Dieter Fox · University of Washington, NVIDIA · 2021
Framework
PyTorch + PyBullet
License
MIT
Stars
546
Summary
CLIPort fuses CLIP's semantic understanding with Transporter Networks' spatial precision to perform language-conditioned manipulation tasks like 'stack the red block on the blue block' with 2D pick-and-place affordances.
Abstract Summary
Key Points
- Two-stream: CLIP for semantics, Transporter for spatial precision.
- 85% on Ravens benchmark; 70% sim-to-real transfer to UR5.
- Outputs interpretable pick/place heatmaps from RGB + language.
- Compact codebase (~2K lines), well-documented for beginners.
- Swappable VLMs: CLIP, SigLIP, OpenCLIP supported.
Related Papers
π0: A Vision-Language-Action Flow Model for General Robot Control
Karl Pertsch, Oliver Groth, Jonas Frey et al. · arXiv preprint · Oct 2024
π0 is a 3.5B-parameter VLA flow model from Physical Intelligence that achieves state-of-the-art general robot manipulation by mixing online RL with high-quality human demonstrations, available as an open-source PyTorch implementation.
RT-1: Robotics Transformer for Real-World Control at Scale
Anthony Brohan, Yevgen Chebotar, Chelsea Finn et al. · RSS 2023 · Jul 2023
RT-1 is a 35M-parameter transformer trained on 130K robot demonstrations that generalizes to new tasks, objects, and environments, forming the foundation for Google's RT-2 and RT-X line of VLA models.
DynaFLIP: Rethinking Robotics Perception via Tri-Modal-Dynamics Guided Representation
Jusuk Lee, Seungjae Lee, Jonghun Shin et al. · arXiv preprint · May 2026
Robot manipulation critically depends on perception that preserves the action-relevant aspects of a scene. Yet most robot learning pipelines are built upon visual encoders pre-trained for static recog
EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera
Christen Millerdurai, Shaoxiang Wang, Yaxu Xie et al. · SIGGRAPH 2026 · May 2026
Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where sensing must...