GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

Panagiotis Mermigkas, Argyris Manetas, Petros Maragos · N/A · 2026

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Summary

Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios.

Abstract Summary

Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes. We ensure lightweight tracking using a robust, feature-based SLAM frontend, while for mapping, we adopt a structured, sparse anchor grid representation that ensures scalable operation and maintains scene coherence across long-term sequences. To satisfy the dense initialization requirements of 3D Gaussian Splatting (3DGS), we introduce a geometry-based flow-densification anchoring strategy using epipolar constraints. Furthermore, by treating mapping as a multi-scene problem, we propose a scene-partitioning strategy that introduces a strong spatial inductive bias via MLP initializations to generate localized Gaussians. We evaluate our system on the challenging, long-sequence KITTI Odometry, Oxford RobotCar, and M'alaga datasets. Extensive ablations and comparisons demonstrate a 15% improvement in reconstruction quality over the second-best performer, while maintaining real-time performance and the ability to scale to longer sequences. Code is publicly available for the benefit of the community.

Key Points

  • Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios.
  • To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes.
  • We ensure lightweight tracking using a robust, feature-based SLAM frontend, while for mapping, we adopt a structured, sparse anchor grid representation that ensures scalable operation and maintains scene coherence across long-term sequences.
  • To satisfy the dense initialization requirements of 3D Gaussian Splatting (3DGS), we introduce a geometry-based flow-densification anchoring strategy using epipolar constraints.
  • Furthermore, by treating mapping as a multi-scene problem, we propose a scene-partitioning strategy that introduces a strong spatial inductive bias via MLP initializations to generate localized Gaussians.

Methodology

According to the 3DGS representation approach, a scene is modelled as a set of anisotropic 3D Gaussians, with position $\mu_{i}$, covariance matrix $\Sigma_{i}$, opacity $\alpha_{i}$, and view-dependent color expressed through spherical harmonics (SH) coefficients.

Using an efficient differentiable rasterization process, these 3D Gaussians are projected onto the 2D image plane, enabling highly parallel rendering and fast photometric loss optimization.

Methodology — GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition
Fig. 2: GLAM (Gaussian LArge-scale Mapping)-SLAM system overview : Our system follows a decoupled design with an ORB-SLAM2 thread serving as the real-time front-end and a Gaussian Mapper thread that constructs its anchor grid by integrating sparse ORB-SLAM2 points with flow-densified points.

Results

We evaluate our framework on large-scale, real-world, outdoor driving sequences from the KITTI Odometry [ 32 ] , Oxford RobotCar [ 33 ] , and Málaga [ 34 ] datasets. Their diverse environments —spanning urban streets, highways, and rural roads— provide a comprehensive benchmark for validating the scalability, robustness and accuracy of the 3DGS reconstructions.

Results — GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition
Fig. 3: Qualitative rendering comparison of our contributions on KITTI Odometry Seq. 00 : The lack of structured anchors derived from ORB-SLAM2 features in the left side of the scene leads to blurry localized renderings in our baseline implementation (c). Visual fidelity in this area is greatly improved when employing our individual contributions (d, e) and their combination (f).

Sources and Demonstrations

Figures are reproduced from Mermigkas et al. See the full paper for experimental details and the project page, when the paper links one, for demonstrations and videos.

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